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Claire Oliver

Claire works for Unity Technologies and gives us an insight into what her job involves.

How did university prepare you for your career?

Before uni I had never seen a line of code, let alone written one, and I had been out of education for ten years. By the end of the course I was able to write code extremely well and make games of my own. My course gave me the skills I needed to change my career path from hospitality to the games industry. The lecturers also helped me prepare for the interview process - what was going to be expected of me, what a coding test was, how to present myself, what should be on my portfolio, and even how to dress for an interview.

Claire Oliver

Work hard. Everything is important, even if it doesn't seem it at the time. Speak to professionals and use their advice to shape your own work. Build a portfolio and make sure you believe in yourself.

Tell us your career story so far

After graduating, I worked for the University as a graduate associate for the computer games courses. A few months into working for Solent, a job became available with Unity Technologies. I contacted the recruiter and asked how I could apply. Instead of a formal application, he looked at my LinkedIn profile, my CV and my portfolio, which are all online, and decided that I was perfect for the role. I then had multiple Skype interviews, a programming test and a two hour interview in the office. A week later I was told I had the job.

Tell us about what you're doing now and what it involves

I do a multitude of different things depending on what happens that day. Recently, I’ve found and successfully reproduced and reported a bug to the right people so it can be fixed; supported large, well-known companies with day-to-day account management, bug reporting and troubleshooting. I've also supported small indie companies with services integration, showing them how to make the most money off their games; and helped debug code to highlight errors in companies of varying sizes.

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